38 Studios Reveals First Video Game at San Diego’s Comic-Con

Veteran Red Sox pitcher Curt Schilling is unveiling the first game put out by the Maynard, MA-based video game company he founded, 38 Studios, at the San Diego entertainment festival Comic-Con today.

The single-player game, called “Kingdoms of Amalur: Reckoning,” is based on the fantasy novels of author R.A. Salvatore. It was previously kept under wraps at 38, referred to as “Project Mercury,” and will be distributed by video game giant Electronic Arts (NASDAQ: ERTS) when it hits stores in the fall of 2011. It has been developed by the 38 Studios subsidiary Big Huge Games, which was a Maryland gaming company that 38 Studios acquired last year from game publisher THQ.

Reckoning isn’t the only video game product that 38 Studios has wrapped in a codename. The game studio is also working on a massively multiplayer online game (MMOG) that it’s dubbed Copernicus. I inquired with the folks at 38 Studios about the status of Copernicus, and haven’t heard anything back yet, but I’ll be sure to update this space if they divulge any details on when we can expect a similar unveiling of the project.

[Update: a FAQ document at the “Kingdoms of Amalur: Reckoning” website, published today, states “Copernicus will take place in Amalur at a different point in the world’s history. No details have been announced for the game, but more details will be revealed at a later date.”]

38 Studios showed up on our news radar earlier this month when it was reported that the video game company was exploring a move to Rhode Island, in return for a proposed $75 million in loan guarantees from the state. This came just a few months after Schilling advocated the state of Massachusetts offer greater financial incentives to attract and keep companies in the gaming sector.

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One response to “38 Studios Reveals First Video Game at San Diego’s Comic-Con”

  1. pierre says:

    I want to see that game.